Source: quesoglc
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Paul Wise <pabs@debian.org>, Bradley Smith <bradsmith@debian.org>
Build-Depends: debhelper (>= 7), libfreetype6-dev, libfribidi-dev, libfontconfig1-dev, libgl1-mesa-dev | libgl-dev, libglu1-mesa-dev | libglu-dev, libglewmx1.5-dev (>= 1.5.1-4), autoconf, automake
Standards-Version: 3.9.0
Homepage: http://quesoglc.sourceforge.net/
Vcs-Git: git://brad-smith.co.uk/debian/quesoglc.git
Vcs-Browser: http://brad-smith.co.uk/debian/quesoglc

Package: libglc0
Section: libs
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}
Description: QuesoGLC GLC implementation
 QuesoGLC OpenGL Character Renderer (GLC) library

Package: libglc-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends}, libglc0 (= ${binary:Version}), libfreetype6-dev, libfribidi-dev, libfontconfig1-dev, libgl1-mesa-dev | libgl-dev, libglu1-mesa-dev | libglu-dev, libz-dev
Description: An implementation of SGI's OpenGL Character Renderer (GLC)
 The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL
 programs with character rendering services via an application programming
 interface (API).
 .
 This package contains the development files.
